Game Jam at Re:Hum ’13

 

Re: Humanities Game Jam

Friday, April 5th at 2pm | Thomas Great Hall, Bryn Mawr College

Game design is emerging as an effective way to engage students in research, creative development, and collaborative project-based learning activities. The Learning Games Network, the non-profit game-based learning studio spun out from MIT and the University of Wisconsin, has developed the Game Design Tool Kit, a set of resources to support design activities for learning. The Re: Humanities Game Jam will be a hands-on workshop that will take participants through a condensed design development and documentation process to create playful experiences around their research topics.

 

About The Learning Games Network

The Learning Games Network, spun out from The Education Arcade at MIT and the Games+Learning+Society Center at the University of Wisconsin, is a non-profit gamestudio dedicated to closing the gap between research and practice in game-based learning. Our network of industry leaders, researchers, educators, developers, and designers help realize playful learning in and out of the classroom through games, resources, and workshops.

Our Game Jam Experts from The Learning Games Network

 

Michael Suen, Middlebury College  ’11 & Re:hum ’10

Michael Suen is a producer at Learning Games Network, where he helps lead integrated social media campaigns and content development. In a past life, he worked as a copywriter at the interactive design studio yU+co.[lab]. He received his degree in English and American Literatures from Middlebury College in 2011.

 

 

 

 

 

Adam Mandeville, Vassar College ’11

Adam Mandeville is a producer at the Learning Games Network. He has also worked as a social media manager, freelance copywriter and blogger following his graduation from Vassar College in 2011.