Crashing and (Not) Burning: Virtual Art Rendering in the CFG

Today I finished rendering the 38 selected pieces of work for the first show of the year, Ying Li: No Middle Way.¬† 13 prints (they’re all in the back row) and 25 paintings, ranging in size from 9″ x 12″ to 50″ x 32″, comprise the final checklist. It was pretty simple to make them all once I got on a roll. The catch: I actually made all of this twice. I made the pieces out of small tiffs originally (well, they were small as far as tiffs go), but the files got so large that the program crashed¬† a few times. But you live, you learn, you make some jpegs. A couple of hours later, ta da-virtual art!

I’ll try to get some pictures up once we do a full layout, which should be happening very shortly.

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